Lags are a noticeable delay between the action of the players and the reaction of the server. If you're experiencing this, you might want to do something about your lag. The next thing you know, you have been killed and your team has lost the game. You're in position, ready to attack, and is on the perfect line of sight then there was a sudden frame freeze. Your only chance of getting ahead is to make that one good shot. So, you're into a crucial moment in a game against your friends. For example, your computer may be the Sender, and the Vindictus server may be your Target, but there could be other mystery hops along the way causing issues. When your Vindictus connection is laggy, it's usually due to a poor connection between 2 or more points. Much like bats, we're often flying blind on the internet, unaware of the latency of the next 'hop.' When calculating your overall ping time, it's important to factor in each 'hop' along the route. Internet connections are not typically direct – there are multiple 'hops' between the sender and the target. On the internet, determining your Vindictus ping time can be a bit trickier. In the animal kingdom, bats use a similar method called echolocation which uses high-frequency sounds to help the bat determine how close it is to a destination, even in total darkness. Ping was initially a term used in active sonar technology, and it described the time it took for a sound to be sent and received between sender and target. A optimized ping time means you have a more responsive connection for latency-sensitive apps like online games. Ping measures the time it takes to make a round trip time between your computer and the Vindictus server, and it is typically measured in milliseconds. Your ping time measures how long it takes for data packets to get from your device to the Vindictus server. Ping is a measurement of the reaction time of your internet connection.
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